kute
A dead simple music notation systemTags: works, 2022, march, sounds, tools, on hold
It should do the job
I'm developing this tiny notation system to help me analyze and cartography Kiasmos' tracks for my ale project. It's a work in progress, likely to change as the project evolves. It's not meant to provide accurate details of a song nor anything related to music theory, but to identify the core elements and make sense of their structure.
The goals are:
- to keep it as simple as possible
- to lay down the song's structure
- to differenciate the main sounds
It is written as follows:
- A new line for each important event (song start, instrument starts playing, etc.)
- A timestamp, using the minutes:seconds format
- A glyph to describe the event, more glyphs for emphasis
- A description of the sound related to the previous glyphs
- Several events can happen on the same line, glyphs act as separators
timestamp glyph(optional glyphs) sound description (optional glyphs and descriptions for parallel events)
Glyphs list:
[ start loop
] end loop
> louder
< quieter
+ more/fill
- less/sparse
/ variation
~ random/texure
. single sound
Example:
00:00 [ pad [ piano/string echoes
00:16 ] pad [ kick
00:32 . sample [ hi-hat
00:40 [~> birds
- The song starts with two layered loops. One is a pad, the other is an instrument that sounds like echoes of piano or strings.
- After 16 seconds, the pad loop stops and the kick starts.
- After 32 seconds, a vocal sample is played once and the hi-hat starts.
- After 40 seconds, a loop with random birds sounds starts playing and gets stronger over time.