Then

I design video games for a living. Previously, I was...


Building cities

  • Using Ex Novo to refine the setting for my farming/dating game.
  • Still playing too much Stardew Valley.
  • Diving back into subtractive synthesis on the Analog Four.

Getting viral

  • Getting viral with my cat and my keyboard in the Fediverse.
  • Still playing Stardew Valley compulsively.
  • Taking design notes for my own farming sim.

Farming

  • Playing Stardew Valley intensively.
  • On vacations, so that's pretty much all I'm doing.

Swinging steel

  • Learning how to handle a 12 kg clubbell.
  • Still painfully working on migrating old content to this not so new website.

Slapping metal

  • Finally managing to schedule my RAV Vast practice properly.
  • Getting an actual notebook made with actual paper to write down steel tongue drum exercises and related stuff.

Losing faith in humankind. Again.

  • Still working on ale. Slowly.
  • Feeling slighlty more distraught than usual by the state of the world.
  • Simultaneously loving and hating Animal Crossing: New Horizons.

Drawing music maps

  • Starting that Kiasmos cover project. Learning a lot and having fun.
  • Developing a very simple music notation system to analyze tracks.
  • Identifying notes and chords by looking at a spectrum visualization.
  • Unexpectedly enjoying this sound dissection work.

Living in virtual capitalist hell

  • Thinking about recreating Kiasmos' debut album. I can't get tired of this masterpiece.
  • Being tricked into slavery by a shady raccoon in Animal Crossing.
  • Cooking Brussel sprouts.