Then
I design video games for a living. Previously, I was...
→ Building cities
- Using Ex Novo to refine the setting for my farming/dating game.
- Still playing too much Stardew Valley.
- Diving back into subtractive synthesis on the Analog Four.
→ Getting viral
- Getting viral with my cat and my keyboard in the Fediverse.
- Still playing Stardew Valley compulsively.
- Taking design notes for my own farming sim.
→ Farming
- Playing Stardew Valley intensively.
- On vacations, so that's pretty much all I'm doing.
→ Swinging steel
- Learning how to handle a 12 kg clubbell.
- Still painfully working on migrating old content to this not so new website.
→ Slapping metal
- Finally managing to schedule my RAV Vast practice properly.
- Getting an actual notebook made with actual paper to write down steel tongue drum exercises and related stuff.
→ Losing faith in humankind. Again.
- Still working on ale. Slowly.
- Feeling slighlty more distraught than usual by the state of the world.
- Simultaneously loving and hating Animal Crossing: New Horizons.
→ Drawing music maps
- Starting that Kiasmos cover project. Learning a lot and having fun.
- Developing a very simple music notation system to analyze tracks.
- Identifying notes and chords by looking at a spectrum visualization.
- Unexpectedly enjoying this sound dissection work.
→ Living in virtual capitalist hell
- Thinking about recreating Kiasmos' debut album. I can't get tired of this masterpiece.
- Being tricked into slavery by a shady raccoon in Animal Crossing.
- Cooking Brussel sprouts.